Onrush playstation 411/28/2023 The cookie is used to store the user consent for the cookies in the category "Analytics". This cookie is set by GDPR Cookie Consent plugin. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Now if you’ll excuse me I’m going to go play some more Destruction-Watch, I mean Over-Derby, I mean Onrush. Though be warned, as races go on until there is a loser, they can last a while, and without a timer, you won’t know where that time went. It’s a high energy, fun car combat game, that certainly blew me away more than I could have expected. If you are wondering if you should play Onrush, the real question is if you want to enjoy life. There is also a light story about how the Onrush Tournament came to be about, it’s a silly and over the top piss take of surfer / boy racer culture, but it fits the games vibe. The single player unlocks something like the Trials Fusion games, whereby you get points for completing an event, and points for completing challenges in the event, enough points unlocks the next events. The game has awesome online play which I didn’t encounter any issues with, and a ranked mode which hasn’t been opened yet, but more surprisingly it has a lot of single player content. Nothing affects gameplay, so you can win with no new items, as well as you can with them. These vary from new paint jobs for your cars, to giving your drivers some new digs. The game also has loot boxes, but with no ability to spend real money, it’s about rewarding you with random cosmetic items. They vary from making it so your hits are temporarily more powerful, to making your opponents struggle to see behind you for a few seconds. Each class has two special ability types which build up throughout a match. Balancing which you go for depends on the mode, and your playstyle. The next 3 classes are cars which get heavier and slower. The smallest are the motorbikes, which is the fastest but aren’t resilient. The vehicles themselves come in a wide variety, coming in 4 classes. It sucks but with how high energy the game is, and how quickly you respawn, it’s easy to get over. On multiple occasions I slammed into a car expecting to get a win but must have been in the wrong position as the game recognised it as them hitting me. Unfortunately, where a car hits you, or you hit it, can be a touch unpredictable. This aspect of the game can be extremely satisfying when you land it on someone else, but extremely frustrating when someone lands on you. You destroy other cars by hitting them at the right point hard enough, or if you push them against an object, or by landing on them post-jump. The circle is big enough that you can get a lot of cars in it, but with it moving, and cars destroying you, it can be hard to hold it for the full 5 seconds.Īs you may have picked up from the modes, the game is frantic and energetic. It then disappears and respawns a set number of times. Your team needs to claim the circle by having more cars than your opponents in it for 5 consecutive seconds. Lockdown puts a circle in front of you that moves around the track. The mode that was by far in a way the most interesting and enjoyable, Lockdown. Then there is Switch, which starts you in a motorbike, and as you get destroyed you move to more robust cars but lose points until the team still standing wins. It’s the least interesting of the modes, but still awesome. Overdrive takes a different tact whereby you gain points from action on the course, such as boosting. Destruction is key in this mode, as a destroyed car won’t be hitting flags while they wait for a respawn. Every time you do so, seconds are added to your timer, and the first team to hit 0 loses the round. The closest mode to a traditional race is Countdown which has a series of flags to drive through. It would be better likened to Destruction Derby with the main purpose being to do damage to your opponents, regularly. Onrush isn’t about racing, in fact none of its modes are concentrated about hitting the end of a track first. With bright colours, fast and interesting combat, and dripping with energy, Onrush is certainly something special within the genre. The Overwatch comparison will be done to death, because while it’s not a hero shooter like Overwatch, the game feels like the racing spiritual brother of the game. This makes any new title by them appealing, and nothing so much as Overwatch, err I mean Onrush. Codemasters is a specialist studio and a half, with its racing chops they sure can make a racing game, from their bevy of hardcore sims, to their flop that was the latest Micromachines game, they touched on every type of racing game.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |